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Half-Life 2 Scripting of SciLor's grooveshark™.com
http://forum.scilor.com/viewtopic.php?f=55&t=314
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Author:  marks [ Tue Sep 07, 2010 8:18 am ]
Post subject:  Half-Life 2 Scripting of SciLor's grooveshark™.com

Hello,

I would really like to use a SciLor's grooveshark™.com for the Half-Life 2 engine. This could be done via EventScripts (Python) or Souremod (c++). Hopefully allowing in game music getting stream to all players. Please tell me what you think?

EventScripts (Python) http://www.eventscripts.com/pages/Main_Page
Souremod (c++) http://www.sourcemod.net/

Also, here are some scripts that stream music of websites already but not for grooveshark. Then you would not have to create the whole thing from the ground up.
http://addons.eventscripts.com/addons/view/musicmenu
http://forums.alliedmods.net/showthread.php?p=945519

Author:  SciLor [ Tue Sep 07, 2010 6:10 pm ]
Post subject:  Re: Half-Life 2 Scripting of SciLor's grooveshark™.com

I must say you, nice idea, but due to I rarely play those hl2 games and I would need to completly reinvent my tool for it, I must say:

Sorry my friend, no chance to make me create it :(

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